Author Archives: barry_island

French Electropop, anyone?

Not sure why this happened, but I accidentally made some French Electropop. I spent most of my childhood listening to Oxygène, one of my Mum’s favourite albums. I always wondered when it would start affecting my output, and it seems like it’s suddenly kicked in decades later!

Acid Rain now up on the AppStore

That cute little iPhone action puzzler I did the music for is up on the AppStore to buy now.  It’s a really, really good little game.  Lots of fun and ace graphics.  The audio isn’t bad either 😉

Here’s a link to the iTunes store for purchasing and more info!  http://itunes.apple.com/us/app/acid-rain/id412650688?mt=8

Popcorn Comedy showing a video I did

One of my videos wot I dun, Drop it like it’s Benny Hill, has been chosen to air on a night showcasing funny online videos from Britain.

http://komediabrighton.ticketsolve.com/shows/23497863/events

So that’s nice!

I’d love to sneak in and see the show, but I’m a bit far away up in Glasgow.  Hope it goes well!

From the archives – “My Arms Don’t Work So Good”

So I found this digging around my audio archives on the weekend. It was the example performance track that I had to send Simon Greenall for Biffovision so he could learn the song melody.

The song was to be sung by a frail, strange puppet.

Also, i’ve just noticed I’ve got an page on IMDB!  How exciting!

Need For Speed: The Run 3DS and Wii

This is a screenshot of the new game I’m working on at Firebrand in Glasgow.

It’s the 3DS version of Need for Speed: The Run.  Looks pretty snazzy doesn’t it?

You should see it moving and in full 3D.

We are also making the Wii version in-house.

It’s due for release in November.  More news soon!

Music for ‘Shepherd’

Well, at least that’s the working title.  Shepherd is Infinite States of London’s next effort – a frantic score attack shooter.  There’s cute sheep to protect, ugly aliens to destroy, cosmic space age weapons, destructible landscapes, score multipliers… everything a growing boy could need.

Here’s a couple of teaser tunes I’ve made for it so far

Super Snake HD on AppStore

Hello there!

Just heard that Super Snake HD is up on the AppStore.

Enjoy some harmless garden-reggae and exquisite snake omming noises 😀

http://itunes.apple.com/us/app/super-snake-hd/id428223586?mt=8

New job!

Hello!

After an absolutely amazing year and a half at Ruffian, it’s time for me to move on to my next adventure!

I’ve just got a job at the awesome Firebrand Games in Glasgow, so up and moving across to the west.

Exciting stuff!

Snake music!

So recently I was working on some background music for an iPhone game based around the good ol’ Nokia Snake game.

It’s just a little non-offensive background music we did, but I thought I’d pop it up here for fun…

Acid Rain!

Hello!  Lately I’ve been doing some audio design for a project my friends at Bal Rokko games are working on.

It’s a cute iPhone action puzzler called ‘Acid Rain’

Some lovely, trippy synthy work for the levels, and a little acoustic guitar by my good pal Ross Nicoll on the title screen.

Been lucky with the rainy weather lately too, which has meant I’ve been able to record some white-hot weather foley!

The game is near completion and playing nicely so it should be submitted to the AppStore very soon.

For a cheeky preview, here’s the background music for the ‘normal mode’ I’ve just finished…

Enjoy!