This is my video games portfolio page. Here, you’ll find a list of some of the projects I’ve worked on in the games industry, along with links you can follow to learn more about them.
It’s a mixture of stuff I’ve designed, stuff I’ve produced, stuff I’ve done the music for and some stuff I helped with quality assurance.
So here’s some videogames I’ve worked on…
Don’t Die, Mr. Robot! – PS4 & PSVita
I was creative director on this title. I created the game concept, art, audio and designed the levels.
Game Website: http://infinitestategames.com/games/ddmr/
Frutorious – iOS
I was creative director on this title. I created the game concept, art work, audio and half the levels.
Game Website: http://infinitestategames.com/frutorious/
TxK – PSVita
I provided a tune for the game soundtrack
Game Website: https://www.playstation.com/en-us/games/txk-psvita/
Division Cell – iOS/Android
I worked on the soundtrack for this puzzle game.
Game Website: http://cell.hyperspaceyard.com/
TheDRM – Windows
I done the in-game music for this arena shooter
Game Website: http://www.merseyremakes.co.uk/gibber/
Crackdown 2 DLC – Xbox 360
I managed an external development team, Proper Games, who made the DLC for Crackdown 2.
Game Website: http://www.xbox.com/en-US/games/c/crackdown2/
Need for Speed: The Run (3DS and Wii)
I was a producer on Need for Speed: The Run on 3DS and Wii.
Game Website: http://www.ea.com/need-for-speed-the-run
The Chase: Felix meets Felicity – Nintendo DS
I was lead designer and producer on this action arcade game for Atari, and also wrote the music and sound effects. Atari provided Razorback with a rough brief for a platform game about love and I took that brief to create The Chase. It was Razorback’s first forray into creating original IP.
Game Website: http://www.atari.com/thechase/
Foto Face: The Face Stealer Strikes (Nintendo DSi Ware)
I was responsible for overseeing the design and production of audio assets from an outsourcing company during for this project.
Dragonology – Nintendo DS
I was the designer on this adventure and role playing game for Codemasters, and I also designed the audio
Game Website: http://www.codemasters.com/games/?pid=109
Reiner Knizia’s Brainbenders – Nintendo DS
I was producer on this compilation puzzle game for Eidos, and also wrote the music and designed the audio.
Game Website: http://www.eidos.co.uk/gss/logikcoach/home.php?lang=UK
Xiaolin Showdown- Nintendo DS
I was producer on this beat-em-up game for Konami
No Game Website
Bella Sara – Nintendo DS
I wrote the music and designed the audio for this horse caring and riding game for Codemasters. I was also the producer on this project
Game Website: http://www.codemasters.co.uk/games/index.php?gameid=2773
Stormbreaker – GBA
I was producer on this film licensed title.
No game website.
Warhammer 40K: Glory in Death – NGage
Being producer on this title for THQ was my first job in the games industry.
Time Gentlemen, Please – PC Indie
I co-performed and co-wrote the music for this PC Indie-game with my friend Mr. Nahkman.
Game Website: http://www.zombie-cow.com/?page_id=559
SYNSO: CE – PC Indie
I made the music for this Indie arena shooter / fruit ’em up
Game Website: http://www.merseyremakes.co.uk/gibber/2010/05/synsoce/
Warbus – PC Indie
I made the music for this PC arena shooter
Ballzup – iPhone
For this iPhone game I made some short musical jingles and sounds
Game Website: http://www.touchytoystuff.com/
Space Giraffe – PC Indie
I worked on QA for Llamasoft’s landmark abstract shooter Space Giraffe for PC. I also beta tested Gridrunner Revolution for Llamasoft.
Zombiez 8 my Cookiez – 360 Indiegame
I wrote the music and sound effects, and contributed to design aspects for this Xbox Live Indiegame
Game Website: http://www.triplebgames.com/
Extreme Golf! iOS game
I wrote the music and sound effects for this little iPhone game
Game Website: http://infinitestategames.com/extreme-golf/