Tag Archives: gonzo

Frutorious E3 trailer!

Here it is, boys and girls!

The frame rate is a little shonky in this video but the game itself is smooth as a peach. It’s just because I’ve had to record the display out on my iPad using this application for Jailbroken iPads called Display Recorder It does the job but it can drop frames a bit.

Anyway, this should give everyone a good idea of how the game looks and plays! It’s still got a lot of art and polish to go in, so stay tuned for more footage soon because it’ll keep getting better and better!

Like Frutorious on Facebook to be sure you’re first for later updates http://www.facebook.com/Frutorious

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Update!

Well I’m settling in nicely as my new role of creative director at Infinite State Games.

It’s great to be making games I care about again, and fantastic to be making games suitable and appealing for everyone and anyone.

We’ve assembled a great little team at ISG, headed up by code Godfather; Charlie Scott-Skinner.

As Creative Director, I’m dealing with the design, art and audio as well as social media marketing and all that stuff. We’ve also roped in an old talented friend Neon Hearts on senior level design duty who’s bringing a lot of joy and original ideas to levels and the company as a whole.

Our first big project as the newly expanded Infinite State Games studio; Frutorious, is going REALLY well.  It’s a good few months off being complete, the art needs a bit of polish and we’re knocking out as many levels as we can to give people a rich and varied experience.  There’ll be a lot of focus testing before release to make sure it’s as fun as possible and we’re starting to get very excited indeed.

What’s equally as exciting is the amount of people who are inspired by it to offer us help in a variety of ways from marketing and graphic design to play testing and feedback.

For me though, the best thing about it is that it has inspired some friends in the mainstream games industry to start making their own games in their spare time.  I suppose if three guys can make a game out of plasticine, felt and pipecleaners it gives everyone hope!

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