Update July 2013

Hello, chums!

It’s been a while since I updated my blog, so let’s dive straight in with some stuff I’ve been up to.

Firstly, Nike+ Kinect Training is out.  I worked on that while still at the perennially awesome Ruffian Games.  My job was to design and implement some crazy games you play to keep fit.

I can’t remember much cos it’s going back a bit now, but I remember doing the game where all the balls bounce towards you and you have to dodge out of the way.  I don’t know if it made it in the final build unadulterated but the ball dodging experience I designed was so much fun to make.  It was a really fun last couple of months at Ruffian, designing waves of balls in CryEngine, walking over to a devkit and testing the game physically.

It was very gratifying to watch friends at work play my stuff.  I think my favourite bit was seeing people go ‘OH, HANG ON! FUCK!’ when my 5 foot high basketball suddenly flew at them at the end of the session.

 

Secondly, I’m working on a new game!  It’s called Avoid Droid.

It’s chock full of HYPER DODGING FRUITY ACTION.  It was inspired by a game called ‘Jimmy Dodger’ that our old mate Matthew Downie made for us to play at lunchtimes back in the day at Razorback.

Here’s a video of our E3 reveal trailer.

 

Thirdly, enormous news, Me and Charlie have been talking to some really really cool guys at Sony, and they’re gonna help us bring Frutorious and Avoid Droid to PS Vita!  Imagine that, Frutorious in HD on a PS Vita!  Pretty cool prospect, I reckon.

This is great news for a couple of reasons.

1. We get to reach out to a new audience on some incredible hardware.

2. I’ve prove to myself that I can come up with a design, prototype, pitch and sign a deal.  And I’m also now a director of Infinite State Games Ltd!  Serious sounding business, eh?

Infinite State Games has just been the perfect company to work at for the last few years, and I’ve been very lucky indeed to have been able to play my part in us getting this far.  We’re being accepted now as a team who can produce things people want, and that feels so blimmin’ lovely I can’t really put it into words.

We were interviewed recently for 100% Indie, too.  It’s quite a nice interview, you can read it here: http://www.100percentindie.com/2013/07/05/infinitely-happy/

So onwards and upwards to bigger and better things!

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